Usage of Gamification Theory for Increase Motivation of Employees

A.V. Kamasheva, E.R. Valeev, R.Kh. Yagudin, K.R. Maksimova


Games have amazing ability to hold people's attention for a long time, build relationship, win recognition and develop creativity. Games can be considered as a sample of motivation and job involvment, so now we are trying to apply these techniques into the labor process. In the following article gamification term is given and history of gamification theory is analyzed. Besides problems of application of gamification method in sector of national economy are examined. Also analysis of the possibilities of implementation this theory to the Russian reality is presented.

DOI: 10.5901/mjss.2015.v6n1s3p77

Full Text: PDF

Licenza Creative Commons
This work is licensed under Creative Commons Attribution 3.0 License.

Mediterranean Journal of Social Sciences ISSN 2039-9340(Print) ISSN 2039-2117(Online)

Copyright © MCSER-Mediterranean Center of Social and Educational Research

To make sure that you can receive messages from us, please add the '' domain to your e-mail 'safe list'. If you do not receive e-mail in your 'inbox', check your 'bulk mail' or 'junk mail' folders..